I know something similar happened with Das1, with characters who would keep hunting at level 14, and getting a higher amount of experience (as an example), instead of leveling up to 15 even though they had enough experience to level up. Personally I think a buffer isn't a bad idea, but either way, I'd be pretty satisfied.
-K
A couple of notes please read
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Peregrinus
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This sounds like an excellent way to do things, hope it works.Wyvern wrote:The XP capping script has been modified. It will now allow 50% of the xp needed for the next level, if you have that much. Anything above 50% it will strip back down to the 50% cap. This should hopefully be live in the next update.