I agree, a rehaul may be a better idea, but I didn't want to change her pre-level 7 stuff. Nothing wrong with being stuck in a party though, it makes it more fun if you're a rogue with others and they allow you to do your thing, I find. Her biggest problem is her AB isn't high enough to hit high AC opponents, and sneak attack dice being her only damage means she will be completely useless other then a bag of flesh versus undead (Which is most rogues, but some are better then others, enough strength and a single weapon can usually bypass the DR).Interesting attempt Alt but I'd recommend a complete rehaul because she would still need a party of 3 to do anything at higher lvl's or use the maximized Sneak attack on all of Coldkillers chars because if it weren't for expert dungeon runners like that the builders/DM's wouldn't have had to be so mean with dungeon settings.
Still, it isn't horrible, you get some nice convo skills in both Diplomacy and Bluff, get some listen, get disable traps and picking locks. Though, I redid the skills so they're better. She should be able to use all types of wands, and most types of non-race/non-alignment/non-class items. I managed to squeeze in 20 tumble, and set traps as Mon says traps are so powerful (I rarely use them, since they are fairly pricey)


