!! The little things you'd like to see fixed
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Arkalezth
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Re: !! The little things you'd like to see fixed
The overland map quest "The Prisoner Exchange" gives 200 XP if you fight, but zero if you negotiate. Bug or not, I think both options should have the same reward.
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Karma
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Re: !! The little things you'd like to see fixed
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Karma
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Re: !! The little things you'd like to see fixed
Is it possible to make Ironwood Stackable? All of the other types of wood and metal are stackable >,>
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Arkalezth
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Re: !! The little things you'd like to see fixed
If a character dies in the troll cave and another character triggers a conversation in one of the oil pools, the dead character is resurrected with 1 hit point. This probably requires both characters to be in the same party (I haven't tested it while not being in one).
Re: !! The little things you'd like to see fixed
I'm reasonably certain this stock script actually works correctly... there are some weird prints to the chatlog (which make it seem like it's broken) as it's breaking up stacks in your inventory. If you actually put a stack of 50 first in your inventory, as opposed to having 50 in the back and 18 on the first page (or whatever), you'll find it's taking the correct amount.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
10/2
10/2
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Arkalezth
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Re: !! The little things you'd like to see fixed
Conversation when purchasing a pony:
The 3rd option should read 5000, and the 4th, 10000.1. I'd like to purchase a pony for 1000 crowns.
2. I'd like to purchase a riding pony for 2500 crowns.
3. I'd like to purchase a fine pony for 10000 crowns.
4. I'd like to purchase a superior pony for crowns.
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Arkalezth
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Re: !! The little things you'd like to see fixed
If you talk to Ophelia in Cear's docks but your level is too high for her quest, you still get it added to your journal.
It logs that you have talked to her
It logs that you have talked to her
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Sahji
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Re: !! The little things you'd like to see fixed
We have horses and we have stables!
But wait........
Mistyvale has stables...but they're completely unusuable/unwalkable.

Can we make those walkable at least partially, so that we can park our horses there?
But wait........
Mistyvale has stables...but they're completely unusuable/unwalkable.

Can we make those walkable at least partially, so that we can park our horses there?
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Arkalezth
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Re: !! The little things you'd like to see fixed
Aucklorn's baker's name is inconsistent: "Tegan" on the character himself and conversation, and "Teghan" on the sign post and door outside.
Fixed
Fixed
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Arkalezth
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Re: !! The little things you'd like to see fixed
There's some sort of dispel when coming out the bandersnatch cave. For some reason, it even messes up my knockdown's cooldown, which shows "2 hours". A rest is needed in order to fix it.
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Sahji
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Re: !! The little things you'd like to see fixed
Maybe these people have issues with spelling. You never know!Arkalezth wrote:Aucklorn's baker's name is inconsistent: "Tegan" on the character himself and conversation, and "Teghan" on the sign post and door outside.
That's a different bug I think. I know I have had instances where my knockdown (KD) has gone to an infinite wait time, and I think its USUALLY caused by zoning before it's finished its timeout. Not sure if its the case here, but if it is, it's often fixed merely by rightclicking and choosing the ability from the dropdown list.Arkalezth wrote:There's some sort of dispel when coming out the bandersnatch cave. For some reason, it even messes up my knockdown's cooldown, which shows "2 hours". A rest is needed in order to fix it.
Also, I don't remember there being a forced dispell unless its a trap. And even then, that's "coming out" of it, and I don't recall any traps on the way out. Could you be more specific?
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Arkalezth
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Re: !! The little things you'd like to see fixed
The knockdown thing always (or so it feels) happens there, and it's not an issue of the timeout not being finished (you can't kill the last enemy and get out of the cave in less than 12 seconds). Actually, it rarely happens to me elsewhere, if at all.
That's only one of the things, though. The other day I did the quest with Sigrid and some of her buffs were dispelled (their durations weren't nearly finished), though I *think* this happened when I started moving, at least for some of them. I *think*.
Lastly, that dungeon's boss can drain your levels, and transitioning removes this effect. I can't say I'm bothered by this, as level drain is a real pain in the ***, but it technically shouldn't disappear after a transition (and I don't think other transitions fix this).
And no, no "traps" per se.
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By the way, and unrelated to the issue above: Can anyone confirm what I reported about the "mirror" fight in the arena (click here)? I don't believe that mine has natural immunities and spell resistance whereas Karma's doesn't. If it happens to me, it has to happen to everyone.
That's only one of the things, though. The other day I did the quest with Sigrid and some of her buffs were dispelled (their durations weren't nearly finished), though I *think* this happened when I started moving, at least for some of them. I *think*.
Lastly, that dungeon's boss can drain your levels, and transitioning removes this effect. I can't say I'm bothered by this, as level drain is a real pain in the ***, but it technically shouldn't disappear after a transition (and I don't think other transitions fix this).
And no, no "traps" per se.
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By the way, and unrelated to the issue above: Can anyone confirm what I reported about the "mirror" fight in the arena (click here)? I don't believe that mine has natural immunities and spell resistance whereas Karma's doesn't. If it happens to me, it has to happen to everyone.
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Arkalezth
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Re: !! The little things you'd like to see fixed
The Canite negotiator in the grove area on the overland map, the same one who gets angry if you talk to him with your weapon drawn, has his weapon drawn.
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Rob
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Re: !! The little things you'd like to see fixed
The knockdown timer problem is an obsidian bug. You can right click an opponent and select knockdown from the context menu to reset the timer.
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Arkalezth
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Re: !! The little things you'd like to see fixed
I'll test that later, thanks. However, the dispel thing is still there regardless of the knockdown timer.
I don't remember if this has been reported already: The quest "Agent Sula" is never completed and it remains open in the journal (it only disappears after a reset).
I don't remember if this has been reported already: The quest "Agent Sula" is never completed and it remains open in the journal (it only disappears after a reset).



