Just seeing if anyone else has had their character drop dead during or right after a tailor session at the dwarves smithy by the docks. Happened on one character of mine after leaving and logging. I logged back in at -149 hp, on a character with 238hp normally, three nights ago in the Trades and Commons. And this morning a fairly healthy toon fell during a tailor session and bled out. I suspect it might have something to do with items that boost Con, but not really sure.
Anyone else?
lethal tailor?
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ralfinader
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ralfinader
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Re: lethal tailor?
I just logged into the character that died during the tailor session, and is perfectly healthy in the Mistyvale now. No idea whats going on.
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ralfinader
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Re: lethal tailor?
Just experimented, and definitely was taken down by my boots. Those Arrithian ones. Never was a problem before though.
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Peregrinus
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Re: lethal tailor?
This is a knownish bug in the way Das handle + Con items. To prevent a known exploit, whenever you unequip a con item you take damage equal to the amount of HP you gain when would equip it.
What's going on it you likely have another item that's adding +Con so that while the boots get unequipped (thereby trigging the exploit preventing script) your Con doesn't change and so when the item it immediately reequiped by the tailor, you don't regain the HP (since you Con never changed).
Not sure if there's a clean fix to this that doesn't reintroduce the exploit that it was meant to prevent. As it stands, when using the tailor ensure that ALL items that give +Con are unequiped. Especially check your helmet, rings and belt as those are the most common +Con item slots on Das.
What's going on it you likely have another item that's adding +Con so that while the boots get unequipped (thereby trigging the exploit preventing script) your Con doesn't change and so when the item it immediately reequiped by the tailor, you don't regain the HP (since you Con never changed).
Not sure if there's a clean fix to this that doesn't reintroduce the exploit that it was meant to prevent. As it stands, when using the tailor ensure that ALL items that give +Con are unequiped. Especially check your helmet, rings and belt as those are the most common +Con item slots on Das.
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ralfinader
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Re: lethal tailor?
Case closed, that was it. Thanks man.
Re: lethal tailor?
I thought I fixed this, will take a look. BTW, easy to avoid -- It only happens when you have BOTH a +2 and a +1 CON item equipped and you're toggling one of them.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
10/2
10/2