Item Set
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Greensleeves
- Dasarian
- Posts: 108
- Joined: Sat Dec 02, 2006 2:35 am
This wouldn’t necessarily be a bad thing. But it also isn’t really necessary at all. A level cap on the content is an organic level cap on the players. No one wants to be level 20 and forced to sit in town and do nothing, so even after players have accumulated enough exp to reach 20, they’ll remain at the highest level that gives them access to the most content.Wyvern wrote:I am considering putting in a script that will reset your xp to whatever your level up limit is, but nothing has been implemented yet.
All that being said, I’ve accumulated ‘extra’ levels, but would gladly give them up for more content at my current level. If you decided to take the route of skimming off excess experience, it might be helpful to remove level restrictions on areas (entry to areas, not quests), so everyone still has something to do.
Happy new year!
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happydictates
- Commoner
- Posts: 23
- Joined: Sat Dec 02, 2006 1:56 am
sadly, i have no idea what scripting is or how to do it, but this makes it sound as though my character wouldnt recieve the full amount of xp for completing a quest if he were at 2900/3000 xp and received 500 xp for the quest. as i said, im not really sure how the scripting works, but it seems like the character would lose out on 400 xp because of farmersWyvern wrote:I am considering putting in a script that will reset your xp to whatever your level up limit is, but nothing has been implemented yet.
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Evelond Formos
I'm not sure thats why Wyvern ment.Evelond Formos wrote:Exactly how would this help?Wyvern wrote:I am considering putting in a script that will reset your xp to whatever your level up limit is, but nothing has been implemented yet.
The passing level 20 bug is no longer exploitable, as NwN2's level cap is 20, so I don't see where this is going.
- A Wandering Monk
- Commoner
- Posts: 71
- Joined: Tue Dec 05, 2006 1:09 am
I think he is talking about those who have remained at lvl 14 to enter the tower even though they have enough xp to lvl up to 17 or so. Maybe a script on enter that eliminates all xp in excess of that required to reach your next level. This would keep anyone from saving more than 1 level worth of xp.Evelond Formos wrote:Exactly how would this help?Wyvern wrote:I am considering putting in a script that will reset your xp to whatever your level up limit is, but nothing has been implemented yet.
The passing level 20 bug is no longer exploitable, as NwN2's level cap is 20, so I don't see where this is going.
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BeyondRedemption
- Dasarian Scout
- Posts: 409
- Joined: Tue Oct 17, 2006 10:47 am
- Location: Santa Cruz, CA
I really find this to be a despicable, dishonest practice.A Wandering Monk wrote:I think he is talking about those who have remained at lvl 14 to enter the tower even though they have enough xp to lvl up to 17 or so. Maybe a script on enter that eliminates all xp in excess of that required to reach your next level. This would keep anyone from saving more than 1 level worth of xp.Evelond Formos wrote:Exactly how would this help?Wyvern wrote:I am considering putting in a script that will reset your xp to whatever your level up limit is, but nothing has been implemented yet.
The passing level 20 bug is no longer exploitable, as NwN2's level cap is 20, so I don't see where this is going.