Crafting
Moderator: Dasaria Game DMs
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ChikenKannon
- Dasarian Hero
- Posts: 1268
- Joined: Tue Nov 14, 2006 10:34 am
- Main Player Character: ------
- Other PCs: Haven't touched these in ages:
Lok'Tok
Lorne Mearesworth
Mars Benedict
Cpl John Mackev
Gutsnikk
Lorne Xavier Sunderson Falderhouse Skulltickler Mearesworth
Oronar - Location: Somewhere over the rainbow
Crafting
And all these items can be created with the items in game?
The largest wound will come from those you considered friends.
The higher level items (more than likely +4 and above but don't quote me on that) may not currently be craftable just yet, because all of the required components are not in. The higher level craftable materials will drop in the high level adventure zones. As these get added, so will the crafting components.
All of the recipies for the above list, do exist however.
All of the recipies for the above list, do exist however.
It's just a game...
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The_Four_Horsemen
- Dasarian
- Posts: 142
- Joined: Sun Dec 03, 2006 12:40 am
question
So from the list I would guess not, but if you have the recipe for a longsword +2 could you use cold steel to create a cold steel longsword +2?
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Guten Raynor
- Dasarian
- Posts: 115
- Joined: Sat Jan 20, 2007 7:58 am
- PrimalSign
- Commoner
- Posts: 73
- Joined: Tue Dec 19, 2006 9:25 pm
I believe these properties are placed with the Craft Magic Arms feat, as per the State of Tradeskills post. Currently it's not implemented.Forlorn wrote:What about properties other than enhancement bonus? Like 1D6 fire damage or on hit stun etc..? Will these be possible anytime in the future if not now?
I will bathe in your blood with lavender bath gel and a good loofa!
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Evelond Formos
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Guten Raynor
- Dasarian
- Posts: 115
- Joined: Sat Jan 20, 2007 7:58 am
Thank you for all your hard work on improving the gameworld.
One thing I noticed - Umberhulk's recipe in the OC grants Immunity: Mind-Affecting. Just thought I'd make mention, in case this was overlooked.
And any plans on including additional craft alchemy recipes? I'd like to be able to craft alchemist fire & tanglefoot bags & holy water, not only because they're requirements for some craft trap recipes, but because I occasionally enjoy throwing things.
Alcohol-related alchemy-crafting for my Firestein brewmistress?
One thing I noticed - Umberhulk's recipe in the OC grants Immunity: Mind-Affecting. Just thought I'd make mention, in case this was overlooked.
And any plans on including additional craft alchemy recipes? I'd like to be able to craft alchemist fire & tanglefoot bags & holy water, not only because they're requirements for some craft trap recipes, but because I occasionally enjoy throwing things.
Alcohol-related alchemy-crafting for my Firestein brewmistress?
Every "balance" post you submit, makes the baby Jesus cry.
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Guten Raynor
- Dasarian
- Posts: 115
- Joined: Sat Jan 20, 2007 7:58 am