Craft Wand question
Moderator: Dasaria Game DMs
- RUReadySetGo
- Commoner
- Posts: 22
- Joined: Fri Mar 09, 2007 11:34 pm
Craft Wand question
Is wand crafting the same as the OC ruleset, or do I need to find recipies in order to do this as well? I checked the crafting guide and it's either not mentioned or I blew past it. A keyword search for "wand" returned no results, but that may be based on the way the board post messages.
-
LordAers
- Dasarian Scout
- Posts: 486
- Joined: Thu Dec 31, 2009 2:17 am
- Main Player Character: Lord Aers
- Other PCs: Vurk Wogs! Wogs with most fancy hat
Re: Craft Wand question
Crafting wands is like the oc. Cast the spell on the wand, and if you have enough gold, you will have your wand.
Re: Craft Wand question
http://nwn2.wikia.com/wiki/Craft_Wand << Everything you need to know, including costs and the caster level at which various wands are created.
Cum eos testibus arripuisses, eorum corda mentesque sequentur
10/2
10/2
- RUReadySetGo
- Commoner
- Posts: 22
- Joined: Fri Mar 09, 2007 11:34 pm
Re: Craft Wand question
Thanks for the links and the reply.
Craft wand is definately discouraged...
Craft wand is definately discouraged...
-
Alterity
- Forum Troll
- Posts: 3024
- Joined: Sat May 31, 2008 3:21 pm
- Main Player Character: Vanguard Captain Firin D'Adlaer
- Other PCs: Korangar "The Wall"
Aaronn
Lumme Cirth'Arda
Glanin Redleafe
Heironius Blackaster
Artimaye Veraquez
Sir Hyel Loremaster
Alesan - Bioware Username: Alterity
- Location: Canada (EST)
Re: Craft Wand question
Lots of people make heavy use of it. You can get a lot of good wands, and can make quite a bit of money selling them to players.
Sir Hyel Loremaster- Knight of Argentum Vigilo, Archmage of Ordo Magica , Slayer of Zumen the Winged Death, & Head Librarian of the Great Library of Cear- Captain Firin- Korangar "The Wall" - Lucian Rhaz - & Glanin Redleafe.
- RUReadySetGo
- Commoner
- Posts: 22
- Joined: Fri Mar 09, 2007 11:34 pm
Re: Craft Wand question
I don't really see how this is a true advantage. The only people able to use the crafted wand are casters and high UMD characters (rogues). Casters are able to just make the wands themselves and likely for less than I'd be able to sell. I also don't see an advantage to giving a bunch of thieves the ability to cast 50 instances of a spell that will likely save their hides.Alterity wrote:Lots of people make heavy use of it. You can get a lot of good wands, and can make quite a bit of money selling them to players.
-
blackheart
- Dasarian Hero
- Posts: 1003
- Joined: Fri Dec 29, 2006 8:32 pm
- Location: On the sand by the waves beneath the stars
Re: Craft Wand question
I've found it useful if you have a free feat on a spell-starved class. But yes, otherwise, it's most useful for casters who are also merchants, whether they are abetting 'thieves,' as you say, or crafters.

You determine your level of involvement.
Allaric Wyvernsbane, Pathfinder / Roark, Trident Brother / Algor, Dasarian Lorax / Ash, Diminutive Polymath / Cornelius Swift, Straight Man
-
Alterity
- Forum Troll
- Posts: 3024
- Joined: Sat May 31, 2008 3:21 pm
- Main Player Character: Vanguard Captain Firin D'Adlaer
- Other PCs: Korangar "The Wall"
Aaronn
Lumme Cirth'Arda
Glanin Redleafe
Heironius Blackaster
Artimaye Veraquez
Sir Hyel Loremaster
Alesan - Bioware Username: Alterity
- Location: Canada (EST)
Re: Craft Wand question
Rogues aren't the only ones with UMD, and not many people actually get craft Wand. You also have the hybrid classes (like Sorc/Bard RDDs, sorc/eldritch knights, sorc/arcane tricksters, arcane archers, palemasters...) that don't get high level spellcasting, sorcerers (as Blackheart mentioned) can't cast many spells, and thus can make good use of them, bards and warlocks get few, or none, of the wandable spells and can make good use of the spells!RUReadySetGo wrote:I don't really see how this is a true advantage. The only people able to use the crafted wand are casters and high UMD characters (rogues). Casters are able to just make the wands themselves and likely for less than I'd be able to sell. I also don't see an advantage to giving a bunch of thieves the ability to cast 50 instances of a spell that will likely save their hides.Alterity wrote:Lots of people make heavy use of it. You can get a lot of good wands, and can make quite a bit of money selling them to players.
Sir Hyel Loremaster- Knight of Argentum Vigilo, Archmage of Ordo Magica , Slayer of Zumen the Winged Death, & Head Librarian of the Great Library of Cear- Captain Firin- Korangar "The Wall" - Lucian Rhaz - & Glanin Redleafe.
Re: Craft Wand question
For Warlocks UMD thing is great - being able to add to warlock powers buff abilities of both wizard and cleric and druid spelllists is awesome, considering that most basic buff wands are quite cheap to make
Having hi cha as warlock helps too to get acees to all of them faster
Being Favorite soul it could be usefull to get 1 warlock lvl for Leaps or Luck (4 dex permanently or cha bonus to all saves) and pound all + saved skill points into this skill, and with small choice of FS spells, FS could use both devine spells which he were not able to take and also arcane spells like mage armor and shield, Making you tricky-type FS which addionally to his martial powers and own spells can use any other type low lvl but very usefull spells.
Having hi cha as warlock helps too to get acees to all of them faster
Being Favorite soul it could be usefull to get 1 warlock lvl for Leaps or Luck (4 dex permanently or cha bonus to all saves) and pound all + saved skill points into this skill, and with small choice of FS spells, FS could use both devine spells which he were not able to take and also arcane spells like mage armor and shield, Making you tricky-type FS which addionally to his martial powers and own spells can use any other type low lvl but very usefull spells.
One of The Mist chidren of First and Second blood


