Yet another question... Wandering NPC's?
Yet another question... Wandering NPC's?
What do you change so that your NPC's/creatures wander around (like nobles and commoners in Trades & Commons)? I'm sure this is a very basic function, but I haven't figured it out.
~~~ Vay Ust'iel I'draeh ~~~


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Mon-da-oth
- Forum Troll
- Posts: 2013
- Joined: Sat Sep 23, 2006 2:21 am
- Main Player Character: Rhode Wraigh
- Other PCs: Reginald Schudotter
- Location: Edgewood, MD
There was a module I played for NWN1 that had it set up that each night the NPC would walk home and you could follow them or wait until morning and watch them leave their homes.
Also if you went into their homes during the day they were not there and if at night you could find them sleeping in their beds (and kill them).
Also if you went into their homes during the day they were not there and if at night you could find them sleeping in their beds (and kill them).
