Patch 1.12 goals

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Evelond Formos

Patch 1.12 goals

Post by Evelond Formos »

Zelgrath wrote:Taken from today's blog Click Here

So to start things off, here is a list of goals we have for the 1.12 patch:

QUOTE
Eliminate the errors caused by transitioning with familiars summoned.
Fix the issue where the Use Magic Device skill takes priority over caster levels.
Allow Warlocks to be able to take crafting feats.
Eliminate area transition crashes.
Fix the issue where swapping spells on level-up makes characters invalid.
Update the Dedicated Server Creator to install NX1 files and model directories.
Provide more detail in the Multiplayer "missing file" error message.
Eliminate the item identification price discrepancies between the toolset and the price displayed in-game.
Fix 75 spells.
Make appropriate spells able to be scribed to a scroll.
Allow Armorrulestats.2da to be readable from hak pack in-game.
Implement stealth animations for playable races.
Add in about 20 more spells.
Bind the player list to the P key.
Implement the UI feature to change portraits in-game.
Implement multi-server portal support.
Increase the dedicated server player limit to 120.
Implement the ability to change the loot bag appearance.


They are planning to add content via the patch!! (20 new spells)
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Post by blackheart »

Coming... July 2009.
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You determine your level of involvement.

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Post by Maevan2 »

blackheart wrote:Coming... July 2009.
Optimist! :wink:
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Post by Vahene »

Fix the issue where swapping spells on level-up makes characters invalid
That's the one I want.

I'm tired of having to carefully choose spells for my sorceress.

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Post by kikkelipoika »

looks like the wait will finally be over :)
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Post by Ron »

Player limit of 120? has the current limit been a problem for some one?
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Post by StormRunner »

Bind the player list to the P key.
This is a goal?!

:lol: :lol: :lol:
Moreover, I advise that Carthage must be destroyed.
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Post by Warlock »

I wish NWN2 and MTB had the stability of LOTR online and I wish LOTR online was as fun to play as NWN1, heck I wish NWN2 was as fun to play as NWN1.

Its all empty promisses, wahy wasn't transition fixed in the MOTB version?
OH, thats right they had to make money FIRST before they fix anything....I'm such noob.
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Post by coruscadragon »

blackheart wrote:Coming... July 2009.
well at that rate if i ever see you guys again it will be running like a dream.... :lol:
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Post by superpoweredchimp »

Cool news. Good to see these fixes.

Better late than never.
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Black Hand Enclave
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Post by Black Hand Enclave »

superpoweredchimp wrote:Cool news. Good to see these fixes.

Better late than never.
I agree except I think we have heard alot of this before.
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Post by Wired »

There has recently been a great and encouraging openness between the NWN2 developer and PW admin communities that I have not witnessed before. I cannot speak to (in)actions of the past, nor pledge that the future will be any different for multiplayer than what we have experienced to date. I will say that OE generally and Rob McGinnis specifically are investing time and attention to the concerns of PWs at the moment, and that Dasaria2 and other top PWs are being given a forum to express their desires concerns that has been lacking in the past.

Perhaps I'm just being naive, but I am very hopeful for what is happening right now. Is it too late for NWN2? I don't know, but I have a new and more positive view of the developer.

IMHO MotB was a success, and it has bought them time/resources to do things they might have hoped to achieve from the get-go. I don't know if anyone from OE reads our boards, but if you do, thank you. And I hope you are twice rewarded for every dollar you invest in the PW community.
Cum eos testibus arripuisses, eorum corda mentesque sequentur

10/2
coruscadragon
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Post by coruscadragon »

DM Wired wrote:There has recently been a great and encouraging openness between the NWN2 developer and PW admin communities that I have not witnessed before. I cannot speak to (in)actions of the past, nor pledge that the future will be any different for multiplayer than what we have experienced to date. I will say that OE generally and Rob McGinnis specifically are investing time and attention to the concerns of PWs at the moment, and that Dasaria2 and other top PWs are being given a forum to express their desires concerns that has been lacking in the past.
well i must say that is quite heartening...
.::RIP|Vass ~ Rajidahae ~ Xula ~ Fenrael ~ Kaia ~ "X" ~ Ethaniel ~ Kheerga ~ John|RIP::.
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Post by kikkelipoika »

The redemption of OE, the prodigal devs.
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Post by Wired »

Well, let's see what 1.11 and 1.12 actually deliver before all is forgiven.
Cum eos testibus arripuisses, eorum corda mentesque sequentur

10/2
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